Who are you?
Hi, My name is Jonathan O'Duffy...
What is this?
I've got a course that is going to show you how to make games...
Why would I need this?
If you've been struggling with being a gamer designer or developer (indie dev) then you need this course because it's going to show you how to make games by relying on your logic and not traditional programming methods...
How can I get started today?
Just click on the "Add To Cart" button now to create your free account to get started today...
Whats the Catch?
There is no catch...
You don't need any specialised background or previous training beyond being able to use a computer...
The software used is not expensive... You can follow along with the professional free version of unity...
The visual coding plugin is currently on sale with 30% off... So for the price of this course plus the cost of the plugin, you can start creating games today...
Early Bird Offer
The current price is an early bird offer... I just want to make you aware of this in case you decide not to buy the course today...
I just don't want you to be shocked when you come back and expect to buy it at the previous price...
If you become my student...
I will do my best to make sure you get the skill sets and abilities needed to make games...
While I would love to become your mentor, it doesn't affect me too much if you buy this course or not...
Either way I will be waking up tomorrow and doing what I love to do... Building games and making my ideas come to life...
But its not about me… Its about you…
If this is an area you are passionate about and would like to pursue... Then I will see you inside and help you reach your goals...
If this is not you... Then thanks for the time you have taken out of your day to view what I had to offer...
I would ask that you pass on the link to this course to anyone you think can benefit from it...
The hardest thing about doing anything in life is getting started and taking that first step in what you want to do with your life...
What you will learn in this Course
- Unity3D Basics.
- Fundamentals of using Playmaker.
- Core Programming Concepts.
- Game Development Tips and Tricks.
- Game Design Advice.
- Confidence in your ability to make Games.
Why Study Playmaker?
- Unity Asset Store Best Seller
- If I had to choose between Playmaker and Unity3D, I would pick Playmaker.
- Ability to create games in Unity3D without knowing how to write a single line of code!
- Intuitive Visual Editor with drag and drop features.
- Highly Extendible with Addons for other Plugins to work directly within Playmaker (Gotta love that community/support!).
- Works in both Free and Paid versions of Unity3D.
- Active community with great support.
- Has a 5 star rating with over 2400+ reviews.
Check out the reviews on the Unity3d Asset Store here: https://www.assetstore.unity3d.com/en/#!/content/3...
20 Chapters with over 200 videos totalling almost 11 hours of condensed content. Taking you from the very beginning and making sure you understand the concepts in making games. Instilling in you the confidence in your own abilities to make games. Then pointing you in the right direction to continue on from this course in creating those games.
Learn the theory and game mechanics behind 5 games:
- Nintendo 2D Platform Bottom to Top
- Nintendo 2D Side Scroller
- 1st Person Puzzle Game
- Infinite Runner Game similar to Flappy Bird
- Carnival Game Whack a Mole
Includes Bonus Chapters on Programming Concepts to help take your Playmaker Skills to the next level. Plus a Certificate on completion to show off your achievement.
- Your First Virtual World
- Playmaker Basics
- Playmaker Cubes of Power
- Virtual Room Interactions
- Exclusive - Programming Concept Basics
- Playmaker Intermediate - Classic Nintendo Platformer
- Create Your First Game
- Exclusive - Programming Concepts Intermediate
- Playmaker Advanced - Bird Flap (Flappy Bird)
- Create Your Second Game
- Exclusive - Programming Concepts Advanced
- Playmaker Expert - Whack a Mole
- Create Your Third Game
- Game Design
- Additional Resources
- Bonus Chapter - Jonathan's Game Design Document
- This course was created with Unity3D Software, Version 5.3.4f1. You can follow along with the Free or Paid Version.
- This course was created with the Playmaker Plugin, Version 1.8.0 Beta RC43. You will need to have a Playmaker license to follow this course.
- You will need a Computer and standard computer peripherals that is able to support the required software. See the Unity3D website for more information.
- You will need basic Computer Skills to follow along. This course is not a course on teaching how to become proficient with computers.
- This course was created in Microsoft Windows 8.1 Operating System but should be applicable to other operating systems providing the above requirements are met.
What's your job or Profession?
I am an Entrepreneur and Indie Developer who specializes in Virtual Reality(VR) and Augmented Reality(AR) to make games for both entertainment and purpose (Serious Games - health, education, simulation etc)
What's your Teaching Background?
That's probably a fair question to ask. Well I thought the following units as a Senior Tutor at University (the double codes represent undergraduate and postgraduate student groups):
KXT101 Programming and Problem Solving
KXH141/KXH541 Virtual Reality Technology
KXH142/KXH542 Augmented Reality
KXH241/KXH543 User Interface Design
KXT313 Human Computer Interaction
I created and developed all the teaching material used by the students in Virtual Reality tutorials. The teaching material was deemed to be at such a standard as to be used to teach students in another unit, KXH343 Designing Virtual Worlds. The students that I taught, got together and nominated me for a teaching award, which the university gave me.
Here is what some of my students have written in a report:
⦁ Great Patience, was always able to solve the problem, then explain to the students.
⦁ Always helps to the best of his abilities.
⦁ Jonathan knows what he is talking about when it comes to his chosen field.
⦁ Jonathan is really knowledgeable about what he teaches, and this really shines through whenever he leads the class tutorials. He shows genuine interest in everyone's work and was extremely helpful when I needed his assistance via email.
⦁ Communicates to his students very well, and ensures you're understanding everything.
⦁ Cares so much and makes sure that everyone is keeping up. brilliant teacher.
⦁ Very committed person when it comes to helping students with his knowledge.
⦁ Jonathan is an excellent teacher that goes above and beyond what is required.
⦁ He is perfect to be a teacher.
⦁ He has great teaching skills, he has a good communication power.
⦁ Friendly and enthusiastic to help others, have a good understanding
⦁ Very approachable, knowledgeable and helpful.
⦁ Always very hepful
⦁ Jonathan's great! Not only does he know his ways around Unity but also with many other very useful Plugins that come with it.
What have you made?
That's probably another good question to ask.
Well a lot of my background is in creating startups, creating in-house and research based projects.
During my time as university student I was the leader for a Virtual Reality project that ran for a year. The team was myself and 9 other students from mixed backgrounds. We made the project in Unity3d and a 3D theatre called the Vision Space. It did so well that it achieved media coverage in TV, Newspaper and Radio(Southern Cross, Examiner, ABC Radio and Triple Jay). During this time I participated in interviews and public speaking.
Before I did my masters, I managed to release a casual infinite runner game on for iOS and Android on the iTunes and Google Playstore:
How did you get started?
Well I moved from Ireland to Australia with my family. I originally wanted to work with animals but due to visa requirements I couldn't travel to where the courses were. So I found myself studying and becoming a member of the HITLab family. The HITLab is a network of laboratories around the world and is most famous for its work in VR and AR. The founder of the HITLab is Thomas Furness. Currently there is HITLab US, HITLab NZ, and HITLab AU. Work is being done to bring more HITLab's to various parts of the world. So its a growing culture.
I was fortunate during this time to learn and work alongside experts in the fields, including:
- Thomas Furness - Grandfather of Virtual Reality
- Mark Billinghurst - Co-Creator of Augmented Reality
From there I opened up my own company (TemperTantrum) and was also involved in a number of other startup companies. I became a tutor, which you have heard about before. Got involved in various research projects to try and use the technology to help people. I then went on and did my masters and worked alongside a whole bunch of experts.
What are your plans now?
Well I have been involved in VR and AR for almost 10 years now. So I was here before the craze started with the Oculus.
I did get offered various different PhD's, and jobs from some very high up people, and companies in the field.
But I decided to take some time off and do what I always wanted to do, run my own startup and be a fulltime indie dev.
Currently I have a number of projects that are starting to reach the crowdfunding stage. I would love to tell and show you guys but you will have to wait. A whole bunch of work has gone into this: business plans, development, research etc. Including the creation of patents. I can tell you its in the AR space but that's about it. If your interested in this whole journey and process, I do have a website with a newsfeed or email list. Whatever that thingy is called.
And honestly, that's why I created this course. I have been told that I have been wearing too many different hats, and that I have way too much going on. And I would be quite happy just focusing and working away on my startups. But I know from tutoring and talking to other people that they would like to do what I do. There are a whole number of reasons why they don't:
- Scared to fail
- Don't have the skills or not smart enough to learn them
- Looks really complicated
I could go on and on but that is a topic for a whole other conversation. What my point is, is that I want to leave a trail and a path for people to follow. I don't mind being the genuine pig or the first one. I will take all the spears and arrows fired and report back what is the safest way to navigate it all. Obviously each project will be different. But some fundamentals are common among them. And it starts with the mind.
You have to believe you can do it. That's what the aim of my course is. To put confidence in you that you can do it. That you have the ability to make your ideas come to life. From there, its just another step and another step and before you know it. You are helping others who started off like you so long ago.
So to sum up everything. I will be continuing on my journey of becoming an Entrepreneur, Indie Developer, and Polymath, with the aim of leaving a trail to help others who wish to pursue this life choice. I do this as I want to help people and have a passion for passing on what I have learnt. There's no point in me hoarding all this knowledge to myself. Doesn't do anyone any good.